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- on mouseDown
- set btn to the clickOn
- puppetSprite(btn, 1)
- puppetSound("click")
- set the memberNum of sprite btn to 27
- set the loc of sprite btn to point(490, 304)
- updateStage()
- repeat while the stillDown
- updateStage()
- end repeat
- updateStage()
- puppetSprite(btn, 0)
- sound stop 2
- go(1, "lib")
- end
-